Changes made by swapping out equipment is visually represented when making a change along with the pros and cons of using a particular component on your weapon. While Sniper Elite 5's customization feels robust, it manages to be perfectly reasonable even for beginner players. Not all weapon customization is limited to workbenches, however, as players can pick up special ammunition types that can be changed on the fly via a radial menu. These provide the opportunity to completely customize your weapon - from stocks to barrels to scopes - all without having to give up your mission progress. So many opportunities to customize your loadout can lead to disaster in a tactical game, unfortunately, and Rebellion has prepared for this by leaving a few workbenches carefully placed for players to interact with during missions. Karl, himself, is customizable with a collection of upgrades that players can unlock with skill points. Additional equipment such as trip mines and grenades can also be added to your loadout. Sniper Elite 5 gives players the option to create loadouts to their liking with a marksman, SMG, and pistol all being available from the start of each mission. Earlier games saw players only having access to a marksman rifle and a pistol, but as Karl's adventures have advanced so too has his access to firearms. Source: Rebellion (Image credit: Source: Rebellion)Ĭustomization has steadily evolved in the Sniper Elite franchise.
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